Can't remove unit address
James Sentman
james at sentman.com
Mon Apr 6 22:46:29 EDT 2020
Hello Rich,
Yup, I can duplicate that. I did some work not too long ago to allow pseudos to have an address at all. Back in the dark ages that was how you created a pseudo, you just left the field blank ;) But I never worked through the logic of removing the address from ont then. This is fixed for the next build.
> On Apr 2, 2020, at 6:11 PM, rnaleonard <rnaleonard at rcn.com> wrote:
>
> Hi,
>
> Was doing some maintenance and converting a device to a pseudo but found that I can't remove the address. To make sure it wasn't something about that unit, I created a new test unit, added an address, and saved it. Then opened it in the edit window and blanked out the address. After hitting save, the address still is there in the Master List and in the edit window when reopened.
>
> Work around for now is to create a new unit and copy over any scripts but leave the address blank. Then delete the old unit.
Thanks,
James
James Sentman http://www.PlanetaryGear.org http://MacHomeAutomation.com
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